I'm a bit green to Arma scripting and such, but is there a good way to change the classes in description.ext without modifying the actual file? As in we want to change a class to something that isn't the default value.
I'm not a server host, but I'm helping a server host with a modified version of the Bulwarks Zombies for our mod pack, and I'd like to be able to change the bulwark radius depending on the map & player count. I would imagine changing the BULWARK_RADIUS class/variable in the server admin script execution would get the results I want part way into the round, but is that how it's intended to be changed?
Other than that, this has been a great mission for learning good mission scripting practices, this thing is organized like a dream!
I'm a bit green to Arma scripting and such, but is there a good way to change the classes in description.ext without modifying the actual file? As in we want to change a class to something that isn't the default value.
I'm not a server host, but I'm helping a server host with a modified version of the Bulwarks Zombies for our mod pack, and I'd like to be able to change the bulwark radius depending on the map & player count. I would imagine changing the BULWARK_RADIUS class/variable in the server admin script execution would get the results I want part way into the round, but is that how it's intended to be changed?
Other than that, this has been a great mission for learning good mission scripting practices, this thing is organized like a dream!