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NumericUpDownEx.cs
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228 lines (195 loc) · 5.94 KB
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using System;
using System.ComponentModel;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
namespace SharpOcarina
{
public class NumericUpDownEx : NumericUpDown
{
int displayDigits = 1;
int incrementMouseWheel = 3;
int shiftMultiplier = 1;
bool doValueRollover = true;
EventHandler eventHandler = null;
bool alwaysFireValueChanged = false;
private bool nofire = false;
private decimal prevval = 0;
public NumericUpDownEx()
{
prevval = this.Value;
}
[Category("Appearance")]
[Description("Amount of digits displayed.")]
public int DisplayDigits
{
set
{
displayDigits = value;
}
get
{
return this.displayDigits;
}
}
protected override void UpdateEditText()
{
if (base.Hexadecimal == true)
/* if (Minimum >= -32768 && Minimum != 0)
{
base.Text = string.Format(@"{0:X" + displayDigits + "}", (Int32)base.Value);
}
else*/
base.Text = string.Format(@"{0:X" + displayDigits + "}", (Int32)base.Value);
else
{
if (base.DecimalPlaces > 0)
base.Text = base.Value.ToString($"F{this.DecimalPlaces}");
else
base.Text = string.Format(@"{0:D" + displayDigits + "}", (Int32)base.Value);
}
}
[Category("Behavior")]
[Description("Amount to increase/decrease value when mouse wheel is used.")]
public int IncrementMouseWheel
{
set
{
incrementMouseWheel = value;
}
get
{
return this.incrementMouseWheel;
}
}
[Category("Behavior")]
[Description("Multiplier for value increment when shift is held.")]
public int ShiftMultiplier
{
set
{
this.shiftMultiplier = value;
}
get
{
return this.shiftMultiplier;
}
}
protected override void OnMouseWheel(MouseEventArgs e)
{
// int multiplier = (System.Windows.Forms.Control.ModifierKeys == Keys.Shift) ? this.shiftMultiplier : 1;
int sign = Helpers.Clamp(e.Delta, -1, 1);
this.Value = Helpers.Clamp(this.Value + (this.incrementMouseWheel * 1) * sign, this.Minimum, this.Maximum);
base.OnValueChanged(new EventArgs());
}
[Category("Behavior")]
[Description("Roll over value when minimum or maximum is hit.")]
public bool DoValueRollover
{
set
{
doValueRollover = value;
}
get
{
return this.doValueRollover;
}
}
[Category("Behavior")]
[Description("Always fire the ValueChanged event, regardless of the value being changed by the user or code.")]
public bool AlwaysFireValueChanged
{
set
{
alwaysFireValueChanged = value;
}
get
{
return this.alwaysFireValueChanged;
}
}
public new event EventHandler ValueChanged
{
add
{
eventHandler += value;
base.ValueChanged += value;
}
remove
{
eventHandler -= value;
base.ValueChanged -= value;
}
}
public new decimal Value
{
get
{
return base.Value;
}
set
{
if (alwaysFireValueChanged == true)
{
base.Value = value;
}
else
{
base.ValueChanged -= eventHandler;
if (value > base.Maximum)
value = base.Maximum;
else if (value < base.Minimum)
value = base.Minimum;
base.Value = value;
base.ValueChanged += eventHandler;
}
}
}
public new decimal Maximum
{
get
{
if (doValueRollover)
return base.Maximum - 1;
else
return base.Maximum;
}
set
{
if (doValueRollover)
base.Maximum = value + 1;
else
base.Maximum = value;
}
}
public new decimal Minimum
{
get
{
if (doValueRollover)
return base.Minimum + 1;
else
return base.Minimum;
}
set
{
if (doValueRollover)
base.Minimum = value - 1;
else
base.Minimum = value;
}
}
protected override void OnValueChanged(EventArgs e)
{
if (doValueRollover)
{
if (Value > base.Maximum - 1)
Value = base.Minimum + 1;
else if (Value < base.Minimum + 1)
Value = base.Maximum - 1;
}
base.OnValueChanged(e);
prevval = this.Value;
}
}
}