Labels
Labels
39 labels
- Related to the (Team) Deathmatch gamemode.
- Animation stuff. Including the syncronizing of animations between client and server based on state.
- Related to bot players
- Bug Reports made through the "Report Issue" interface in GitHub.
- CMake and other build-related stuff
- This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
- Continuous Integration (GitHub Actions)
- Plugin functionality for the Competetive gamemode used in PUGs and tournaments
- conflicts with master
- Related to the Capture The Ghost gamemode.
- Currently working on it
- Improvements or additions to documentation
- This issue or pull request already exists
- New feature or request
- Plugins that fix basic broken behaviour in the original game.
- Stuff that isn't gamemode or weapon specific, such as spectating, audio, configs.
- Anything that is used in both comp and casual play, such as ghosthopping, killer info, etc
- Gunplay elements in Neotokyo. Grenades, TTK, etc.
- Related to the Juggernaut gamemode.
- Any issue that only exists on a specific map. Not awarded a bounty.
- Entities, inputs and outputs. Things that are set up in the world editor
- Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
- These issues have been looked at but no PR could be linked
- Movement mechanics such as sprinthops, bhopping, movement speeds, etc.
- This issue needs clear steps to reliably reproduce the problem.
- New changes has been made. This label is mostly to notify reviewers.
- This issue only makes sense for developers, it's not for playtesting
- Modern features to make actually playing the game more enjoyable. UX Stories.
- This issue needs a clarified description
- Code refactor