From c1121a48a6ba9a6683f6cbc086ed3287c828e774 Mon Sep 17 00:00:00 2001 From: GingerAvalanche Date: Tue, 19 May 2020 14:51:02 -0700 Subject: [PATCH] Fix CritChanceBonus being assigned as crit chance modifier --- .../JediClassRevised/Classes/X2Item_WeaponUpgrade_Lightsaber.uc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/JediClassRevised/Src/JediClassRevised/Classes/X2Item_WeaponUpgrade_Lightsaber.uc b/JediClassRevised/Src/JediClassRevised/Classes/X2Item_WeaponUpgrade_Lightsaber.uc index 2350519..eb70b56 100644 --- a/JediClassRevised/Src/JediClassRevised/Classes/X2Item_WeaponUpgrade_Lightsaber.uc +++ b/JediClassRevised/Src/JediClassRevised/Classes/X2Item_WeaponUpgrade_Lightsaber.uc @@ -65,7 +65,7 @@ static function X2DataTemplate CreateJediUpgrade(name SocketName, UpgradeSetup T if (ThisUpgradeSetup.CritChanceBonus > 0) { - Template.CritBonus = ThisUpgradeSetup.AimBonus; + Template.CritBonus = ThisUpgradeSetup.CritChanceBonus; Template.AddCritChanceModifierFn = CritUpgradeModifier; }