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t = 0 frames are not saved in loading #34

@coord-e

Description

@coord-e
{
  "modelId": "a",
  "loop": "None",
  "effectorTypes": {
    "": {
      "location": "World",
      "rotation": "World"
    }
  },
  "frames": [
    {
      "t": 0,
      "positions": {},
      "effectors": {
        "": {
          "location": {
            "value": {
              "vector": {
                "x": 0,
                "y": 0,
                "z": 0
              },
              "weight": 0
            }
          },
          "rotation": {
            "value": {
              "quaternion": {
                "w": 0.707106949337315,
                "x": -0.0002815439416482546,
                "y": -0.7071065009352508,
                "z": -0.0002815439416482546
              },
              "weight": 0
            }
          }
        }
      }
    }
  ]
}

After load/dump:

{
  "modelId": "a",
  "loop": "None",
  "effectorTypes": {
    "": {
      "location": "World",
      "rotation": "World"
    }
  },
  "frames": [
    {
      "t": 0,
      "positions": {},
      "effectors": {
        "": {}
      }
    }
  ]
}

After some research, only t = 0 frames are not saved during import of motion.

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bugSomething isn't workinginternalPosted by DeepL2 developers

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