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This repository was archived by the owner on Jan 2, 2021. It is now read-only.
The
engine::Window::getSizedoes not always return the correct window size.Steps to Reproduce
Launch the game in fullscreen
The
engine::Window::getSizemethod returns the same size as the window if you un-fullscreen it (with F11)Possible Implementation
add
m_size = size;to
engine::Window::setSizeI don't know but it seems logical to me. That would probably not fix the entire issue though