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var waitForFixedUpdate = new new WaitForFixedUpdate();
line_index = 1;
while (line_index < Lines.Count - 1)//略結尾</story>
{
yield return waitForFixedUpdate;
}
MyUnityToolLab/RPG DialogSystem/StoryReader.cs
Line 82 in 529df85
這樣寫才不會每frame有CG
MyUnityToolLab/RPG DialogSystem/StoryReader.cs
Line 213 in 529df85
也是