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Copy pathUnity.AdvancedUI.csproj
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88 lines (82 loc) · 4.37 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<RootNamespace>Unity.AdvancedUI</RootNamespace>
<AssemblyName>Unity.AdvancedUI</AssemblyName>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>Unity.AdvancedUI.snk</AssemblyOriginatorKeyFile>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<LangVersion>latest</LangVersion>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Ardalis.GuardClauses" Version="5.0.0" />
<PackageReference Include="Microsoft.Bcl.HashCode" Version="6.0.0" />
<PackageReference Include="ObservableCollections" Version="3.3.4" />
<PackageReference Include="TreeStructures" Version="2.2.7" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\Unity.TextMeshPro.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UIElementsNativeModule">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.UIElementsNativeModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>..\..\..\Programs\Steam\steamapps\common\People Playground\People Playground_Data\Managed\UnityEngine.UIModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Bundles\advancedui" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\UnityJsonSerialization\UnityJsonSerialization\UnityJsonSerialization.csproj" />
</ItemGroup>
</Project>