we need to separate the issueing of debug information, from the fact of compiler optimizations, to allow things like having rudimenatary debug info so we can debug LSCRTL.DLL problems. (for win32 the debug info should include the stack frame unwinding info)
we need to separate the issueing of debug information, from the fact of compiler optimizations, to allow things like having rudimenatary debug info so we can debug LSCRTL.DLL problems. (for win32 the debug info should include the stack frame unwinding info)