Currently, the behavior of the main menu only accepts regular clicks and holds. Instead of allowing the player to go back with flicking, users must cycle all the way around the menu to reach previous items. The behavior also makes it so that doing so without touching the Menu Pip code will cause it to bug out, as the pips are generated dynamically and not when the menu is first opened only.
Currently, the behavior of the main menu only accepts regular clicks and holds. Instead of allowing the player to go back with flicking, users must cycle all the way around the menu to reach previous items. The behavior also makes it so that doing so without touching the Menu Pip code will cause it to bug out, as the pips are generated dynamically and not when the menu is first opened only.