Project for experiment mesh cluster (nanite), laterest render pipeline, C++20 module and concept
- Source Code: https://github.com/Jasonchan35/AxEngine
- Demo Video: https://www.youtube.com/watch?v=XZPXhJbOGDY&list=PLGt30576lHbPh-ElN7D1P9kr_dVqf1Jyu&index=3
Unreal 5.4 control rig - create module rig for human character from scratch
- Demo Video: https://www.youtube.com/watch?v=BNo6zWrZLcc
The idea is inspired by "The Legend of Zelda: Tears of the Kingdom.
- Source Code: https://github.com/Jasonchan35/unreal_ultrahand
- Demo Video: https://www.youtube.com/watch?v=q93VTEwocI4
Add-on for streamline export workflow and handy tools, like what I’ve done in Maya or 3DS Max before.
- Source Code: https://github.com/Jasonchan35/JxBlender
- Demo Video: https://youtu.be/V0jhwz4wuI8
Unity Shader Workshop hosted by me
- Source code: https://github.com/SimpleTalkCpp/workshop-2021-07-unity-shader
- Demo Video: https://www.youtube.com/playlist?list=PLeGk08zVu457yLrs9xZd5mULQld0MopVh
Project for personal experiment purpose to test software architecture or new ideas.
- Source Code: https://github.com/Jasonchan35/ax_anon
- Demo Video: https://youtu.be/EJ-Y-z8kaCs
A channel to share some of my game development experience and Tutorial
- Link: https://www.youtube.com/@CPlusPlus
- Some interesting videos:
-
C++ Reflection -
-
Unity Shader -
-
Unreal C++ -
-
Houdini Basic -
-
Blender Basic -
- Video Tutorial: https://www.youtube.com/playlist?list=PLeGk08zVu457IxDuLcLa9LfFM6MChGfJx
- Example Files: https://github.com/SimpleTalkCpp/SimpleTalkCpp_Blender
-
















