Hi Jabelpeeps!
I've been using your scripts, and they've been a really great jumping off point for me, especially as someone newly getting into Denizens. I'm using your JSentry script to run some bandits. They spawn in a cuboid near the player, set themselves as JSentries, and attack the player. They're given the player to "guard", to make sure they follow the player around, but they're actually targeting players. I've been playing around with followrange and range, and I set both to 2 to get melee bandits to attack appropriately.
Here's what I haven't been able to figure out:
When I have more than 2 JSentries following me, and I leave their followrange, all but 2 of them start teleporting North West. They stop if they hit a wall, and they're still trying to walk at me, but if they have the space they just zoom off into the distance.
I have no idea what would make them behave like this. They aren't stuck, and they aren't more than 100 blocks away from me when they teleport. For the above melee bandits, they start zooming away after just 2 blocks. And what's even more baffling is that there's the two that won't have any issues following me after I leave their followrange, but all the rest are getting pulled/pushed/teleported away.
What kinds of things should I look for to fix this?
-Tea
(Let me know if this is not the correct place to contact you, I wasn't sure!)
Hi Jabelpeeps!
I've been using your scripts, and they've been a really great jumping off point for me, especially as someone newly getting into Denizens. I'm using your JSentry script to run some bandits. They spawn in a cuboid near the player, set themselves as JSentries, and attack the player. They're given the player to "guard", to make sure they follow the player around, but they're actually targeting players. I've been playing around with followrange and range, and I set both to 2 to get melee bandits to attack appropriately.
Here's what I haven't been able to figure out:
When I have more than 2 JSentries following me, and I leave their followrange, all but 2 of them start teleporting North West. They stop if they hit a wall, and they're still trying to walk at me, but if they have the space they just zoom off into the distance.
I have no idea what would make them behave like this. They aren't stuck, and they aren't more than 100 blocks away from me when they teleport. For the above melee bandits, they start zooming away after just 2 blocks. And what's even more baffling is that there's the two that won't have any issues following me after I leave their followrange, but all the rest are getting pulled/pushed/teleported away.
What kinds of things should I look for to fix this?
-Tea
(Let me know if this is not the correct place to contact you, I wasn't sure!)