AI surrounds cities with GDRs but either never attacks or slams them into walls with melee attacks, even though they have the siege laser promotion. This leads to very boring late game wars because even if you lose your entire army to GDR or get flanked, you usually don't lose any cities.
I tried giving them UNITTYPE_SIEGE and removing various other types using UnitAiInfos but nothing worked for me. There's probably nothing you can do to fix this; I'm just putting this out here just in case.
AI surrounds cities with GDRs but either never attacks or slams them into walls with melee attacks, even though they have the siege laser promotion. This leads to very boring late game wars because even if you lose your entire army to GDR or get flanked, you usually don't lose any cities.
I tried giving them UNITTYPE_SIEGE and removing various other types using UnitAiInfos but nothing worked for me. There's probably nothing you can do to fix this; I'm just putting this out here just in case.