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General refactor #5

@IRBosman

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@IRBosman
  • You're going to add fatigue as some other flag on a unit. That's not where it belongs. A unit should tell based on engaged frontage and what it's in contact with how many hits it does probably.

  • Instab check is going to be a pain to implement

  • Any "special" unit types are effectively impossible to add rn.

  • See if you can find some way to not have to have 3+ different files that all mention the unit types could be done in a way where info per type is sort of gathered. Probably going to be impossible but at least add some method to your madness.

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