Skip to content

Shader editor options don't include all used colors #10

Description

@Miniontoby

The shader editor lets you edit colors for Program, preview, standby, and error, but not for the Orange blinking light when the companion/osc app is not running.

I personally want to keep the prefab on my avatar at all time, even if im not doing camera operating, for which then the blinking orange light is a bit distracting for me and the people around me. So I would like to be able to select its color to be black (and maybe even to be solid, if that can become a toggle or something)

Is there a good reason why the not-connected color is not a configurable setting in the shader?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions