The shader editor lets you edit colors for Program, preview, standby, and error, but not for the Orange blinking light when the companion/osc app is not running.
I personally want to keep the prefab on my avatar at all time, even if im not doing camera operating, for which then the blinking orange light is a bit distracting for me and the people around me. So I would like to be able to select its color to be black (and maybe even to be solid, if that can become a toggle or something)
Is there a good reason why the not-connected color is not a configurable setting in the shader?
The shader editor lets you edit colors for Program, preview, standby, and error, but not for the Orange blinking light when the companion/osc app is not running.
I personally want to keep the prefab on my avatar at all time, even if im not doing camera operating, for which then the blinking orange light is a bit distracting for me and the people around me. So I would like to be able to select its color to be black (and maybe even to be solid, if that can become a toggle or something)
Is there a good reason why the not-connected color is not a configurable setting in the shader?