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208-Implement-Trie-(Prefix-Tree).cpp
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82 lines (75 loc) · 1.55 KB
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struct Node{
Node*links[26];
bool flag=false;
bool containsKey(char ch)
{
return (links[ch-'a'] != NULL);
}
void put(char ch,Node*node)
{
links[ch-'a'] = node;
}
Node*get(char ch)
{
return links[ch-'a'];
}
bool setEnd()
{
flag=true;
return flag;
}
bool isEnd()
{
return flag;
}
};
class Trie {
Node*root;
public:
Trie() {
root = new Node();
}
void insert(string word) {
Node*node = root;
for(int i=0;i<word.length();i++)
{
if(!node->containsKey(word[i]))
{
node->put(word[i],new Node());
}
node=node->get(word[i]);
}
node->setEnd();
}
bool search(string word) {
Node*node=root;
for(int i=0;i<word.length();i++)
{
if(!node->containsKey(word[i]))
{
return false;
}
node = node->get(word[i]);
}
return node->isEnd();
}
bool startsWith(string word) {
Node*node = root;
for(int i=0;i<word.length();i++)
{
if(!node->containsKey(word[i]))
{
return false;
}
node = node->get(word[i]);
}
return true;
}
};
/**
* Your Trie object will be instantiated and called as such:
* Trie* obj = new Trie();
* obj->insert(word);
* bool param_2 = obj->search(word);
* bool param_3 = obj->startsWith(prefix);
*/