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SlideShowSelectorWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Diagnostics;
using System.IO;
namespace SlideDiscWPF
{
/// <summary>
/// Interaction logic for SlideShowSelectorWindow.xaml
/// </summary>
public partial class SlideShowSelectorWindow : Window
{
public SlideShowSelectorWindow()
{
InitializeComponent();
}
SlideShow fSlideShow;
string fBookmark;
internal SlideShow SlideShow
{
get { return fSlideShow; }
set
{
fSlideShow = value;
fFolderView.RootDirectory = fSlideShow.RootPath;
fHeader.Text = fSlideShow.RootPath;
fFolderView.SetPathsChecked(fSlideShow.SelectedDirectories);
fBookmark = fSlideShow.CurrentSlidePath;
}
}
protected override void OnKeyDown(KeyEventArgs e)
{
//Debug.WriteLine("SelectorWindow OnKeyDown({0})", e.Key, 0);
switch (e.Key)
{
// If these made it here, the TreeView doesn't have focus
case Key.Up:
case Key.Down:
case Key.Right:
case Key.Left:
fFolderView.KbActivate();
e.Handled = true;
break;
case Key.Enter:
SaveSelections();
Close();
e.Handled = true;
break;
case Key.Escape:
case Key.Back:
Close();
e.Handled = true;
break;
default:
base.OnKeyDown(e);
break;
}
}
private void fHeader_MouseDown(object sender, MouseButtonEventArgs e)
{
DragMove();
}
private void fExit_Click(object sender, RoutedEventArgs e)
{
Close();
}
private void fOk_Click(object sender, RoutedEventArgs e)
{
SaveSelections();
Close();
}
private void SaveSelections()
{
fSlideShow.Pause();
fSlideShow.SelectedDirectories = fFolderView.GetCheckedPaths();
fSlideShow.CurrentSlidePath = fBookmark;
Close();
SlideShowWindow window = Parent as SlideShowWindow;
if (window != null) window.SaveState();
fSlideShow.Start(1);
}
}
/*
* Keyboard navigation has some serious issues in TreeView. Switching to an MVVM model
* would help some of this (based on articles by Josh Smith on CodeProject.com) but
* it would generate others. The fix is to make the checkbox non-focusable (so focus
* stays with the TreeViewItem) and handle keyboard setting and clearing of the checkbox
* in the OnKeyDown of the TreeViewItem.
*/
public class FolderTreeView : TreeView
{
FolderTreeViewItem fRootItem;
public FolderTreeView()
{
BeginInit();
fRootItem = new FolderTreeViewItem();
SetValue(ScrollViewer.HorizontalScrollBarVisibilityProperty, ScrollBarVisibility.Disabled);
SetValue(KeyboardNavigation.DirectionalNavigationProperty, KeyboardNavigationMode.Cycle);
Items.Add(fRootItem);
EndInit();
}
public string RootDirectory
{
get { return fRootItem.FullPath; }
set
{
fRootItem.FullPath = value;
fRootItem.IsExpanded = true;
}
}
public void SetPathsChecked(string[] paths)
{
foreach (string path in paths)
{
fRootItem.SetPathChecked(path);
}
}
public void SetPathChecked(string path)
{
fRootItem.SetPathChecked(path);
}
public string[] GetCheckedPaths()
{
List<string> checkedPaths = new List<string>();
fRootItem.LoadCheckedPaths(checkedPaths);
return checkedPaths.ToArray();
}
public void KbActivate()
{
Focus();
if (Items.Count > 0)
{
TreeViewItem tvm = Items[0] as TreeViewItem;
if (tvm != null)
{
tvm.IsSelected = true;
}
}
}
private class FolderTreeViewItem : TreeViewItem
{
private bool fPropogating = false;
private bool fHasLoadedChildren = false;
private string fFullPath;
private CheckBox fCheckBox;
public FolderTreeViewItem()
{
BeginInit();
VerticalContentAlignment = System.Windows.VerticalAlignment.Center;
fCheckBox = new CheckBox();
fCheckBox.VerticalContentAlignment = System.Windows.VerticalAlignment.Center;
fCheckBox.Focusable = false;
Header = fCheckBox;
fCheckBox.Checked += fCheckBox_CheckChanged;
fCheckBox.Unchecked += fCheckBox_CheckChanged;
EndInit();
}
public string FullPath
{
get { return fFullPath; }
set
{
if (fFullPath != null)
{
throw new ArgumentException("Cannot set Path more than once.");
}
IsExpanded = false;
fHasLoadedChildren = false;
fFullPath = value;
fCheckBox.Content = System.IO.Path.GetFileName(fFullPath);
// If this has a subfolder, add a placeholder item so that there's an expand control
if (HasSubfolder(fFullPath))
{
TreeViewItem placeholderItem = new TreeViewItem();
placeholderItem.IsEnabled = false;
Items.Add(placeholderItem);
}
}
}
public bool SetPathChecked(string fullPath)
{
if (fullPath.Equals(fFullPath, StringComparison.OrdinalIgnoreCase))
{
IsChecked = true;
return true;
}
if (fullPath.StartsWith(fFullPath, StringComparison.OrdinalIgnoreCase))
{
if (!fHasLoadedChildren) LoadChildren();
foreach (object item in Items)
{
FolderTreeViewItem tvm = item as FolderTreeViewItem;
if (tvm != null)
{
if (tvm.SetPathChecked(fullPath)) return true;
}
}
}
return false;
}
public void LoadCheckedPaths(List<string> checkedPaths)
{
if (fCheckBox.IsChecked == true)
{
checkedPaths.Add(fFullPath);
return;
}
else
{
foreach (object item in Items)
{
FolderTreeViewItem tvm = item as FolderTreeViewItem;
if (tvm != null)
{
tvm.LoadCheckedPaths(checkedPaths);
}
}
}
}
protected Nullable<bool> IsChecked
{
get { return fCheckBox.IsChecked; }
set
{
// Avoid propogation if no material change
if (fCheckBox.IsChecked != value)
{
fCheckBox.IsChecked = value;
}
}
}
void fCheckBox_CheckChanged(object sender, RoutedEventArgs e)
{
FolderTreeViewItem tvm;
if (!fPropogating)
{
foreach (object item in Items)
{
tvm = item as FolderTreeViewItem;
if (tvm != null)
{
tvm.PropogateToLeaves(fCheckBox.IsChecked == true);
}
}
tvm = Parent as FolderTreeViewItem;
if (tvm != null)
{
tvm.PropogateToRoot(fCheckBox.IsChecked);
}
}
}
protected void PropogateToLeaves(bool isChecked)
{
if (fCheckBox.IsChecked != isChecked)
{
fPropogating = true;
fCheckBox.IsChecked = isChecked;
foreach (object item in Items)
{
FolderTreeViewItem tvm = item as FolderTreeViewItem;
if (tvm != null && tvm.IsChecked != isChecked)
{
tvm.PropogateToLeaves(isChecked);
}
}
fPropogating = false;
}
}
protected void PropogateToRoot(Nullable<bool> isChecked)
{
// If isChecked is not null (some checked), find out what it's value should be
if (isChecked != null)
{
bool hasChecked = false;
bool hasUnchecked = false;
foreach (object item in Items)
{
FolderTreeViewItem tvm = item as FolderTreeViewItem;
if (tvm != null)
{
if (tvm.IsChecked == null)
{
hasChecked = true;
hasUnchecked = true;
break;
}
else if (tvm.IsChecked == true)
{
hasChecked = true;
if (hasUnchecked) break;
}
else
{
hasUnchecked = true;
if (hasChecked) break;
}
}
}
if (hasChecked && hasUnchecked)
{
isChecked = null;
}
else if (hasChecked)
{
isChecked = true;
}
else
{
isChecked = false;
}
}
// If isChecked is different from current value, update it and propogate
if (fCheckBox.IsChecked != isChecked)
{
fPropogating = true;
fCheckBox.IsChecked = isChecked;
FolderTreeViewItem tvm = Parent as FolderTreeViewItem;
if (tvm != null)
{
tvm.PropogateToRoot(isChecked);
}
fPropogating = false;
}
}
protected override void OnExpanded(RoutedEventArgs e)
{
if (!fHasLoadedChildren) LoadChildren();
base.OnExpanded(e);
}
private void LoadChildren()
{
if (fHasLoadedChildren) return;
// Existing item count (for later removal). Should be only one.
int existingCount = Items.Count;
// Fill in the subfolders
DirectoryInfo di = new DirectoryInfo(fFullPath);
foreach(DirectoryInfo subDi in di.EnumerateDirectories())
{
if ((subDi.Attributes & (FileAttributes.Hidden|FileAttributes.System)) == 0)
{
FolderTreeViewItem newItem = new FolderTreeViewItem();
newItem.FullPath = subDi.FullName;
if (fCheckBox.IsChecked == true)
{
newItem.fPropogating = true;
newItem.IsChecked = IsSelected;
newItem.fPropogating = false;
}
Items.Add(newItem);
}
}
// Remove all placeholder items (paranoid code, there should only be one)
for (; existingCount > 0; --existingCount)
{
Items.RemoveAt(0);
}
fHasLoadedChildren = true;
}
private static bool HasSubfolder(string folderPath)
{
DirectoryInfo di = new DirectoryInfo(folderPath);
foreach (DirectoryInfo subDi in di.EnumerateDirectories())
{
if ((subDi.Attributes & (FileAttributes.Hidden|FileAttributes.System)) == 0)
{
return true;
}
}
return false;
}
protected override void OnKeyDown(KeyEventArgs e)
{
//Debug.WriteLine("TreeViewItem({0}).OnKeyDown({1})", fCheckBox.Content.ToString(), e.Key);
switch (e.Key)
{
case Key.Space:
fCheckBox.IsChecked = fCheckBox.IsChecked == false;
e.Handled = true;
break;
// Handle expand directly (it prevents some weird behavior from the default)
case Key.Right:
if (!IsExpanded)
{
IsExpanded = true;
}
e.Handled = true;
break;
// Handle contract directly (it prevents some weird behavior from the default)
case Key.Left:
if (IsExpanded)
{
IsExpanded = false;
}
e.Handled = true;
break;
default:
base.OnKeyDown(e);
break;
}
}
} // Class FolderTreeViewItem
} // Class FolderTreeView
}