Newly created assets, like background planes or modified trile sets, do not have their thumbnails in asset browser generated upon opening level which uses them. Manually regenerating them works, but it regenerates all thumbnails instead of missing ones. I think it would ideal if when an editor detects a change in an asset or an asset has been created, it should automatically generate thumbnail for it.
Newly created assets, like background planes or modified trile sets, do not have their thumbnails in asset browser generated upon opening level which uses them. Manually regenerating them works, but it regenerates all thumbnails instead of missing ones. I think it would ideal if when an editor detects a change in an asset or an asset has been created, it should automatically generate thumbnail for it.