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DenRoller

Roll a den forward by N days, show what it is, then reset.

Use this program to roll for a specific Pokémon in your den.

Instructions:

  • Casual mode is off.
  • Your text speed must be set to fast.
  • You must have system time unsynced.
  • You must be standing in front of a wishing piece den with watts collected.
  • Your location should be safe from getting attacked by wild Pokémon.
  • You must be in the overworld.
  • You must be saved in the above position.
  • Start the program in the Change Grip/Order Menu.

If starting the game requires checking the internet (because it is digital on a non-primary Switch), you will need to open up PokemonSettings.c and change START_GAME_REQUIRES_INTERNET to true.

Options:

This program uses TOLERATE_SYSTEM_UPDATE_MENU_SLOW to bypass the system update window.

Frame Skips:

const uint8_t SKIPS         =   3;

The number of frames to roll. The default is 3. But some people may prefer to save high-value dens more than 3 days back for added safety in case of accidental roll-over.

Catchability:

//  ALWAYS_CATCHABLE    All pokemon in this den are catchable.
//  MAYBE_UNCATCHABLE   There may be uncatchable pokemon.
const Catchability CATCHABILITY     =   ALWAYS_CATCHABLE;

Some dens have uncatchable Pokémon (i.e. Mewtwo or Zeraora). If the den has any such uncatchable Pokémon, you must this to MAYBE_UNCATCHABLE.

Delay Before Reset:

const uint16_t VIEW_TIME    =   5 * TICKS_PER_SECOND;

View the rolled Pokémon for this long before resetting.


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