Rather than remembering/storing only the entity type when using this mechanic, enhance it to remember/store the specifically targeted entity/player/unit.
So when used with the Remember area option it would target that specific entity/player rather than all of the entities that are from the same type.
Rather than remembering/storing only the entity type when using this mechanic, enhance it to remember/store the specifically targeted entity/player/unit.
So when used with the Remember area option it would target that specific entity/player rather than all of the entities that are from the same type.