Describe the bug
When trying to import resource like that
#exec AUDIO IMPORT FILE="Sounds\sound.wav" NAME="MySound" GROUP="Misc"
multiple problems occur:
- I get exceptions starting at typing FILE string. After that they continue in
defaultproperties on each keystroke when attempting to use new name. (see below)
- The newly created name
Sound'MySound' is "not found" and pollutes problem list.
- There is an attempt to highlight escape codes like "\b", "\t" or "\s". UCC does not try to escape characters when processing these string, they should not be highlighted.
An error was thrown while parsing document: "file:///c%3A/UnrealTournament/MyPackage/Classes/MyClass.uc" Error: cannot consume EOF
at wm.consume (c:\Users\User\.vscode\extensions\eliotvu.uc-0.8.4\out\server.js:48:15801)
at t.skipLine (c:\Users\User\.vscode\extensions\eliotvu.uc-0.8.4\out\server.js:166:23996)
at t.directive (c:\Users\User\.vscode\extensions\eliotvu.uc-0.8.4\out\server.js:166:33136)
at t.member (c:\Users\User\.vscode\extensions\eliotvu.uc-0.8.4\out\server.js:166:35315)
at t.program (c:\Users\User\.vscode\extensions\eliotvu.uc-0.8.4\out\server.js:166:33730)
at YR.build (c:\Users\User\.vscode\extensions\eliotvu.uc-0.8.4\out\server.js:352:44604)
at eO (c:\Users\User\.vscode\extensions\eliotvu.uc-0.8.4\out\server.js:352:51703)
at Object.next (c:\Users\User\.vscode\extensions\eliotvu.uc-0.8.4\out\server.js:370:11777)
Also I wish there was a way to completely disable checks for resources, both relative like Sound'MySound' and absolute Sound'UnrealI.Skaarj.Land1SK'. I know there is package indexing but it shouldn't be required to have game files just to write code. Disabling this altogether would be an easy and quick fix for massive pollution of problem list, especially when right now it doesn't work correctly.
Screenshots

Describe the bug
When trying to import resource like that
multiple problems occur:
defaultpropertieson each keystroke when attempting to use new name. (see below)Sound'MySound'is "not found" and pollutes problem list.Also I wish there was a way to completely disable checks for resources, both relative like
Sound'MySound'and absoluteSound'UnrealI.Skaarj.Land1SK'. I know there is package indexing but it shouldn't be required to have game files just to write code. Disabling this altogether would be an easy and quick fix for massive pollution of problem list, especially when right now it doesn't work correctly.Screenshots