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area.py
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from PyQt5 import QtWidgets, QtCore
import globals_
from ui import GetIcon
# Sets up the Area Options Menu
class AreaOptionsDialog(QtWidgets.QDialog):
"""
Dialog which lets you choose among various area options from tabs
"""
def __init__(self):
"""
Creates and initializes the tab dialog
"""
QtWidgets.QDialog.__init__(self)
self.setWindowTitle(globals_.trans.string('AreaDlg', 0))
self.setWindowIcon(GetIcon('area'))
self.tabWidget = QtWidgets.QTabWidget()
self.LoadingTab = LoadingTab()
self.TilesetsTab = TilesetsTab()
self.LoadedSpritesTab = LoadedSpritesTab()
self.tabWidget.addTab(self.TilesetsTab, globals_.trans.string('AreaDlg', 1))
self.tabWidget.addTab(self.LoadingTab, globals_.trans.string('AreaDlg', 2))
self.tabWidget.addTab(self.LoadedSpritesTab, globals_.trans.string('AreaDlg', 46))
buttonBox = QtWidgets.QDialogButtonBox(QtWidgets.QDialogButtonBox.Ok | QtWidgets.QDialogButtonBox.Cancel)
buttonBox.accepted.connect(self.accept)
buttonBox.rejected.connect(self.reject)
mainLayout = QtWidgets.QVBoxLayout()
mainLayout.addWidget(self.tabWidget)
mainLayout.addWidget(buttonBox)
self.setLayout(mainLayout)
class LoadingTab(QtWidgets.QWidget):
def __init__(self):
QtWidgets.QWidget.__init__(self)
self.timer = QtWidgets.QSpinBox()
self.timer.setRange(0, 999)
self.timer.setToolTip(globals_.trans.string('AreaDlg', 4))
self.timer.setValue(globals_.Area.timeLimit + 200)
self.entrance = QtWidgets.QSpinBox()
self.entrance.setRange(0, 255)
self.entrance.setToolTip(globals_.trans.string('AreaDlg', 6))
self.entrance.setValue(globals_.Area.startEntrance)
self.toadHouseType = QtWidgets.QComboBox()
self.toadHouseType.addItems(globals_.trans.stringList('AreaDlg', 33))
self.toadHouseType.setCurrentIndex(globals_.Area.toadHouseType)
self.wrap = QtWidgets.QCheckBox(globals_.trans.string('AreaDlg', 7))
self.wrap.setToolTip(globals_.trans.string('AreaDlg', 8))
self.wrap.setChecked(globals_.Area.wrapFlag)
self.credits = QtWidgets.QCheckBox(globals_.trans.string('AreaDlg', 34))
self.credits.setToolTip(globals_.trans.string('AreaDlg', 35))
self.credits.setChecked(globals_.Area.creditsFlag)
self.ambush = QtWidgets.QCheckBox(globals_.trans.string('AreaDlg', 36))
self.ambush.setToolTip(globals_.trans.string('AreaDlg', 37))
self.ambush.setChecked(globals_.Area.ambushFlag)
self.unk1 = QtWidgets.QCheckBox(globals_.trans.string('AreaDlg', 38))
self.unk1.setToolTip(globals_.trans.string('AreaDlg', 39))
self.unk1.setChecked(globals_.Area.unkFlag1)
self.unk2 = QtWidgets.QCheckBox(globals_.trans.string('AreaDlg', 40))
self.unk2.setToolTip(globals_.trans.string('AreaDlg', 41))
self.unk2.setChecked(globals_.Area.unkFlag2)
self.unk3 = QtWidgets.QSpinBox()
self.unk3.setRange(0, 999)
self.unk3.setToolTip(globals_.trans.string('AreaDlg', 43))
self.unk3.setValue(globals_.Area.unkVal1)
self.unk4 = QtWidgets.QSpinBox()
self.unk4.setRange(0, 999)
self.unk4.setToolTip(globals_.trans.string('AreaDlg', 45))
self.unk4.setValue(globals_.Area.unkVal2)
settingsLayout = QtWidgets.QFormLayout()
settingsLayout.addRow(globals_.trans.string('AreaDlg', 3), self.timer)
settingsLayout.addRow(globals_.trans.string('AreaDlg', 5), self.entrance)
settingsLayout.addRow(globals_.trans.string('AreaDlg', 32), self.toadHouseType)
settingsLayout.addRow(self.wrap)
settingsLayout.addRow(self.credits)
settingsLayout.addRow(self.ambush)
settingsLayout.addRow(self.unk1)
settingsLayout.addRow(self.unk2)
settingsLayout.addRow(globals_.trans.string('AreaDlg', 42), self.unk3)
settingsLayout.addRow(globals_.trans.string('AreaDlg', 44), self.unk4)
Layout = QtWidgets.QVBoxLayout()
Layout.addLayout(settingsLayout)
Layout.addStretch(1)
self.setLayout(Layout)
class TilesetsTab(QtWidgets.QWidget):
def __init__(self):
QtWidgets.QWidget.__init__(self)
self.setMinimumWidth(384)
# Set up each tileset
self.widgets = []
self.trees = []
self.lineEdits = []
self.itemDict = [{}, {}, {}, {}]
self.noneItems = []
for slot in range(4):
# Create the main widget
widget = QtWidgets.QWidget()
self.widgets.append(widget)
# Create the tree widget
tree = QtWidgets.QTreeWidget()
tree.setColumnCount(2)
# hardcoded initial width because the default width
# is too small
tree.setColumnWidth(0, 192)
tree.setHeaderLabels([globals_.trans.string('AreaDlg', 28), globals_.trans.string('AreaDlg', 29)]) # ['Name', 'File']
tree.setIndentation(16)
if slot == 0:
handler = self.handleTreeSel0
elif slot == 1:
handler = self.handleTreeSel1
elif slot == 2:
handler = self.handleTreeSel2
else:
handler = self.handleTreeSel3
tree.itemSelectionChanged.connect(handler)
self.trees.append(tree)
# Add "None" entry
item = QtWidgets.QTreeWidgetItem()
item.setText(0, globals_.trans.string('AreaDlg', 15)) # 'None'
tree.addTopLevelItem(item)
self.noneItems.append(item)
# Keep an unsorted list for the textbox autocomplete
tilesetList = []
# Add entries for each tileset
def ParseCategory(items):
"""
Parses a list of strings and returns a tuple of QTreeWidgetItem's
"""
nodes = []
for item in items:
node = QtWidgets.QTreeWidgetItem()
# Check if it's a tileset or a category
if isinstance(item[1], str):
# It's a tileset
node.setText(0, item[1])
node.setText(1, item[0])
node.setToolTip(0, item[1])
node.setToolTip(1, item[0])
self.itemDict[slot][item[0]] = node
tilesetList.append(item[0])
else:
# It's a category
node.setText(0, item[0])
node.setToolTip(0, item[0])
node.setFlags(QtCore.Qt.ItemIsEnabled)
children = ParseCategory(item[1])
for cnode in children:
node.addChild(cnode)
nodes.append(node)
return tuple(nodes)
categories = ParseCategory(globals_.TilesetNames[slot][0])
tree.addTopLevelItems(categories)
# Create the line edit
line = QtWidgets.QLineEdit()
line.textChanged.connect(eval('self.handleTextEdit%d' % slot))
line.setCompleter(QtWidgets.QCompleter(tilesetList))
line.setPlaceholderText(globals_.trans.string('AreaDlg', 30)) # '(None)'
self.lineEdits.append(line)
line.setText(eval('globals_.Area.tileset%d' % slot))
self.handleTextEdit(slot)
# Above line: For some reason, PyQt doesn't automatically call
# the handler if (globals_.Area.tileset%d % slot) == ''
# Create the layout and add it to the widget
L = QtWidgets.QGridLayout()
L.addWidget(tree, 0, 0, 1, 2)
L.addWidget(QtWidgets.QLabel(globals_.trans.string('AreaDlg', 31, '[slot]', slot)), 1, 0) # 'Tilesets (Pa[slot])'
L.addWidget(line, 1, 1)
L.setRowStretch(0, 1)
widget.setLayout(L)
# Set up the tab widget
T = QtWidgets.QTabWidget()
T.setTabPosition(T.West)
T.setUsesScrollButtons(False)
T.addTab(self.widgets[0], globals_.trans.string('AreaDlg', 11)) # 'Standard Suite'
T.addTab(self.widgets[1], globals_.trans.string('AreaDlg', 12)) # 'Stage Suite'
T.addTab(self.widgets[2], globals_.trans.string('AreaDlg', 13)) # 'Background Suite'
T.addTab(self.widgets[3], globals_.trans.string('AreaDlg', 14)) # 'Interactive Suite'
L = QtWidgets.QVBoxLayout()
L.addWidget(T)
self.setLayout(L)
# Tree handlers
def handleTreeSel0(self):
self.handleTreeSel(0)
def handleTreeSel1(self):
self.handleTreeSel(1)
def handleTreeSel2(self):
self.handleTreeSel(2)
def handleTreeSel3(self):
self.handleTreeSel(3)
def handleTreeSel(self, slot):
"""
Handles changes to the selections in all tree widgets
"""
selItems = self.trees[slot].selectedItems()
if len(selItems) != 1: return
item = selItems[0]
value = str(item.text(1))
self.lineEdits[slot].setText(value)
# Line-edit handlers
def handleTextEdit0(self):
self.handleTextEdit(0)
def handleTextEdit1(self):
self.handleTextEdit(1)
def handleTextEdit2(self):
self.handleTextEdit(2)
def handleTextEdit3(self):
self.handleTextEdit(3)
def handleTextEdit(self, slot):
"""
Handles changes made to the line-edit widgets
"""
self.trees[slot].clearSelection()
txt = str(self.lineEdits[slot].text())
if (txt in self.itemDict[slot]) or (txt == ''):
# Collapse all
for i in range(self.trees[slot].topLevelItemCount()):
self.trees[slot].collapseItem(self.trees[slot].topLevelItem(i))
# If there's no text, just select None
if txt == '':
self.noneItems[slot].setSelected(True)
return
# Find the item matching the description, and select it
item = self.itemDict[slot][txt]
item.setSelected(True)
# Expand all of its parents
parent = item.parent()
while parent is not None:
parent.setExpanded(True)
parent = parent.parent()
def values(self):
"""
Returns all 4 tileset choices
"""
result = []
for i in range(4):
result.append(str(self.lineEdits[i].text()))
return tuple(result)
class LoadedSpritesTab(QtWidgets.QWidget):
"""
Tab widget that represents the list of loaded sprites.
"""
class StaticModel(QtCore.QStringListModel):
"""
Unselectable, uneditable string list model
"""
def flags(self, index):
return QtCore.Qt.ItemNeverHasChildren
def __init__(self):
QtWidgets.QWidget.__init__(self)
sprites_layout = QtWidgets.QGridLayout()
self.custom_model = QtCore.QStringListModel(self.get_extra_sprite_names())
self.custom_list = QtWidgets.QListView()
self.custom_list.setModel(self.custom_model)
self.custom_list.setEditTriggers(QtWidgets.QAbstractItemView.NoEditTriggers)
model = self.custom_list.selectionModel()
model.selectionChanged.connect(
lambda *_: self.remove_button.setEnabled(bool(len(model.selectedIndexes())))
)
self.sprite_input = QtWidgets.QLineEdit()
self.sprite_input.textChanged.connect(self.handle_input_change)
self.add_button = QtWidgets.QPushButton(globals_.trans.string('AreaDlg', 47))
self.add_button.clicked.connect(self.handle_add_sprite)
self.add_button.setEnabled(False)
self.remove_button = QtWidgets.QPushButton(globals_.trans.string('AreaDlg', 48))
self.remove_button.clicked.connect(self.handle_remove_sprite)
self.remove_button.setEnabled(False)
custom_layout = QtWidgets.QGridLayout()
custom_layout.addWidget(self.sprite_input, 0, 0)
custom_layout.addWidget(self.add_button, 0, 1)
custom_layout.addWidget(self.remove_button, 1, 0, 1, 2)
custom_layout.addWidget(self.custom_list, 2, 0, 1, 2)
self.auto_model = LoadedSpritesTab.StaticModel(self.get_all_sprite_names())
auto_list = QtWidgets.QListView()
auto_list.setModel(self.auto_model)
auto_list.setEditTriggers(QtWidgets.QAbstractItemView.NoEditTriggers)
sprites_layout.addWidget(QtWidgets.QLabel(globals_.trans.string('AreaDlg', 49)), 0, 0)
sprites_layout.addWidget(QtWidgets.QLabel(globals_.trans.string('AreaDlg', 50)), 0, 1)
sprites_layout.addWidget(auto_list, 1, 0)
sprites_layout.addLayout(custom_layout, 1, 1)
explanation = QtWidgets.QLabel(globals_.trans.string('AreaDlg', 51))
explanation.setWordWrap(True)
layout = QtWidgets.QVBoxLayout()
layout.addWidget(explanation)
layout.addLayout(sprites_layout)
self.setLayout(layout)
def get_all_sprite_names(self):
"""
Returns a list of strings with the names of all sprites in the current
area.
"""
if globals_.Area is None:
return []
used_ids = set(sprite.type for sprite in globals_.Area.sprites)
return self._stringify_sprites(sorted(used_ids))
def get_extra_sprite_names(self):
"""
Returns a list of strings with the names of all sprites that are forced
to load in the current area.
"""
if globals_.Area is None:
return []
return self._stringify_sprites(sorted(globals_.Area.force_loaded_sprites))
def _stringify_sprites(self, list_of_sprites):
"""
Turns a list of sprite ids into a list of strings representing the
sprites.
The precise format of this string is relied on by the code that reads
and saves the entered values in reggie.py. This code is pretty hacky,
but at least it works.
"""
return ["[%d] %s" % (x, globals_.Sprites[x].name if 0 <= x < globals_.NumSprites else "UNKNOWN") for x in list_of_sprites]
def handle_add_sprite(self, _):
"""
Add a sprite to the list of sprites whose resources are forced to load.
"""
text = self.sprite_input.text()
try:
sprite_id = int(text) & 0xFFFF # Restrict value to unsigned short
except ValueError:
return
# Add a row to the end that represents the entered sprite.
if not self.custom_model.insertRow(self.custom_model.rowCount()):
return
index = self.custom_model.index(self.custom_model.rowCount() - 1, 0)
self.custom_model.setData(index, "[%d] %s" % (sprite_id, globals_.Sprites[sprite_id].name if 0 <= sprite_id < globals_.NumSprites else "UNKNOWN"))
# Clear the input so the user can enter a new sprite number
self.sprite_input.clear()
def handle_remove_sprite(self, _):
"""
Remove the currently selected sprite.
"""
selected_index = self.custom_list.currentIndex()
self.custom_model.removeRow(selected_index.row())
def handle_input_change(self, new_text):
"""
Enable "add" button when the text is changed to something not empty.
"""
self.add_button.setEnabled(bool(new_text))