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Screen and Controls Flip (Inverted Camera Matrix) in Build Mode on 1.21.1 NeoForge #1270

@riveraesai

Description

@riveraesai

Mod Version: LittleTiles BETA v1.6.0-pre213
Core Version: CreativeCore v2.13.36
Loader/Version: NeoForge 1.21.1
Environment: Sodium 0.6.13 (NeoForge)
Issue Description:
When entering Build Mode or holding a LittleTiles tool, the entire game screen and mouse controls become inverted (upside down/flipped). This occurs specifically on the 1.21.1 NeoForge version where Sodium 0.6+ is required.
Troubleshooting Steps Taken:
Video Settings: Verified Graphics are set to "Fast/Fancy" (not Fabulous). Disabled "Block Entity Culling" in Sodium.
Mod Isolation: Confirmed the issue persists even after removing Iris (Shaders), Shoulder Surfing Reloaded, FirstPerson Model, and MoreCulling.
Keybinds: Rebound the LittleTiles build key to avoid conflicts with Iris/Sodium Zoom (C).
Clean Slate: Deleted littletiles-client.toml and creativecore-client.toml to reset rendering configs.

When using Iris/Oculus with shader packs (specifically Complementary Reimagined 5.5.1), the screen "freaks out" (severe flickering/invisible textures) upon entering build mode.

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