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script.js
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177 lines (155 loc) · 4.83 KB
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// secret word
// var winCount = 0;
// var sw = function () {
// var randomInteger = Math.ceil(Math.random() * 3);
// var word = "";
// switch (randomInteger) {
// case 1:
// word = "banana";
// break;
// case 2:
// word = "chisel";
// break;
// case 3:
// word = "faucet";
// }
// return word;
// };
// var checkGuess = function (guess, randomWord) {
// if (guess == randomWord) {
// winCount += 1;
// }
// };
// var main = function (input) {
// var secretWord = sw();
// checkGuess(input, secretWord);
// var myOutputValue = `Guessed word: ${input}, Secret word: ${secretWord}, Number of correct guesses required: ${
// 2 - winCount
// }`;
// if (winCount == 2) {
// winCount = 0;
// }
// return myOutputValue;
// };
// secret word twice in a row
// var winCount = 0;
// var sw = function () {
// return "banana";
// var randomInteger = Math.ceil(Math.random() * 3);
// var word = "";
// switch (randomInteger) {
// case 1:
// word = "banana";
// break;
// case 2:
// word = "chisel";
// break;
// case 3:
// word = "faucet";
// }
// return word;
// };
// var checkGuess = function (guess, randomWord) {
// if (guess == randomWord) {
// winCount += 1;
// } else {
// winCount = 0;
// }
// };
// var main = function (input) {
// var secretWord = sw();
// checkGuess(input, secretWord);
// var myOutputValue = `Guessed word: ${input}, Secret word: ${secretWord}, Number of correct guesses required: ${
// 2 - winCount
// }`;
// if (winCount == 2) {
// winCount = 0;
// }
// return myOutputValue;
// };
// within Number
// var rollDice = function () {
// // produces a decimal between 0 and 6
// var randomDecimal = Math.random() * 6;
// // take off the decimal
// var randomInteger = Math.floor(randomDecimal);
// // it's anumber from 0 - 5 ... add 1
// var diceNumber = randomInteger + 1;
// return diceNumber;
// };
// var withinNumber = function () {
// var randomInteger = Math.ceil(Math.random() * 3);
// return randomInteger;
// };
// var main = function (input) {
// var randomDiceNumber = rollDice();
// var userGuess = Number(input);
// if (userGuess > 6 || userGuess < 1) {
// return "Please enter a number from 1 to 6";
// }
// var within = withinNumber();
// var myOutputValue = `within number: ${within} <br><br> number rolled: ${randomDiceNumber} <br><br> your guess: ${userGuess} <br><br> you lose!`;
// if (Math.abs(userGuess - randomDiceNumber) <= within) {
// myOutputValue = `within number: ${within} <br><br> number rolled: ${randomDiceNumber} <br><br> your guess: ${userGuess} <br><br> you win!`;
// }
// return myOutputValue;
// };
//Dice within 2 dice + 4d
var time4D = false;
var numWins = 0;
var play4d = function (playerGuess) {
var fourDNum = Math.floor(Math.random() * 10000);
var outputMessage = `Your guess: ${playerGuess}. 4D number : ${fourDNum}.`;
if (playerGuess == fourDNum) {
outputMessage += " You won 4D! congratulations!";
} else {
outputMessage += " You did not win 4D.";
}
return `${outputMessage} Please enter a dice roll guess. To play 4D again, please play and win the dice game twice`;
};
var rollDice = function () {
// produces a decimal between 0 and 6
var randomDecimal = Math.random() * 6;
// take off the decimal
var randomInteger = Math.floor(randomDecimal);
// it's a number from 0 - 5 ... add 1
var diceNumber = randomInteger + 1;
return diceNumber;
};
var withinNumber = function () {
var randomInteger = Math.ceil(Math.random() * 3);
return randomInteger;
};
var dice4d = function (playerGuess) {
if (time4D) {
time4D = false;
return play4d(playerGuess);
}
};
var main = function (input) {
if (time4D) {
time4D = false;
return play4d(input);
}
var diceRoll1 = rollDice();
var diceRoll2 = rollDice();
var userGuess = Number(input);
if (userGuess > 6 || userGuess < 1) {
return "Please enter a number from 1 to 6";
}
var within = withinNumber();
var myOutputValue = `within number: ${within} <br><br> number rolled: ${diceRoll1} and ${diceRoll2} <br><br> your guess: ${userGuess} <br><br> you lose! <br><br> number of wins: ${numWins}`;
if (
Math.abs(userGuess - diceRoll1) <= within ||
Math.abs(userGuess - diceRoll2) <= within
) {
numWins += 1;
myOutputValue = `within number: ${within} <br><br> number rolled: ${diceRoll1} and ${diceRoll2} <br><br> your guess: ${userGuess} <br><br> you win! <br><br> Number of wins: ${numWins}`;
if (numWins == 2) {
time4D = true;
numWins = 0;
myOutputValue = `within number: ${within} <br><br> number rolled: ${diceRoll1} and ${diceRoll2} <br><br> your guess: ${userGuess} <br><br> you win! <br><br> Number of wins: ${numWins}. Time for 4d game next.`;
}
}
return myOutputValue;
};