Proposed functionality
I'm just pre-documenting a feature I'd like to add eventually.
We can create a <PlayerModel /> frame and anchor it to the Settings UI, hidden. When a user mouses over a Checkbox to select a mount, we can call CharacterModelBase:SetCreature(creatureID) and Show the frame so users can preview the mount they're moused over.
Requirements
Proposed functionality
I'm just pre-documenting a feature I'd like to add eventually.
We can create a
<PlayerModel />frame and anchor it to the Settings UI, hidden. When a user mouses over a Checkbox to select a mount, we can call CharacterModelBase:SetCreature(creatureID) and Show the frame so users can preview the mount they're moused over.Requirements