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main.py
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95 lines (73 loc) · 4.02 KB
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import sys
import time
import pygame
import frontend
def exit_condition():
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
flag = False
home_page = frontend.HomePage()
while True:
next_page = home_page.draw() # exit_condition 포함
if next_page:
time.sleep(frontend.sleep_time)
if next_page[0] == "login_page":
loging_page = frontend.LoginPage(next_page[1], next_page[2])
while True:
next_page = loging_page.draw() # exit_condition 포함
if next_page:
time.sleep(frontend.sleep_time)
if next_page[0] == "main_page":
main_page = frontend.MainPage(next_page[1])
while True:
exit_condition()
next_page = main_page.draw()
if next_page:
time.sleep(frontend.sleep_time)
if next_page[0] == "group_page":
group_page = frontend.GroupPage(next_page[1])
while True:
exit_condition()
next_page = group_page.draw()
if next_page:
time.sleep(frontend.sleep_time)
if next_page[0] == "lecture_page":
lecture_page = frontend.LecturePage(next_page[1])
while True:
next_page = lecture_page.draw() # exit_condition 포함
if next_page:
time.sleep(frontend.sleep_time)
if next_page[0] == "group_page":
break
pygame.display.update()
elif next_page[0] == "generate_page":
generate_page = frontend.GeneratePage(group_page.group_list.head, next_page[1])
while True:
next_page = generate_page.draw() # exit_condition 포함
if next_page:
time.sleep(frontend.sleep_time)
if next_page[0] == "main_page":
flag = True
break
elif next_page[0] == "group_page":
break
pygame.display.update()
if flag:
break
pygame.display.update()
flag = False
pygame.display.update()
pygame.display.update()
elif next_page[0] == "register_page":
register_page = frontend.RegisterPage(next_page[1])
while True:
next_page = register_page.draw() # exit_condition 포함
if next_page:
time.sleep(frontend.sleep_time)
if next_page[0] == "home_page":
home_page.text = ''
break
pygame.display.update()
pygame.display.update()