A user at the Workshop link shared a bug, by @Ludwichs:
My luciferium addicted colonist snorted all my hydra because of the luciferium need. It seems like it counts as luciferium but it doesn't actually quell the need.
I suspect the offending code is found at Defs/Drugs/Hydra.xml:
<comps>
<li Class="CompProperties_Drug">
<chemical>Luciferium</chemical>
<addictiveness>0</addictiveness>
<needLevelOffset>0.1</needLevelOffset>
<listOrder>2015</listOrder>
<overdoseSeverityOffset>0.18~0.35</overdoseSeverityOffset>
<largeOverdoseChance>0.005</largeOverdoseChance>
</li>
</comps>
Which references the chemical Luciferium.
A user at the Workshop link shared a bug, by @Ludwichs:
I suspect the offending code is found at Defs/Drugs/Hydra.xml:
Which references the chemical Luciferium.