Logo by Kurenai_Chi
Copyright © 2023-2025 Argore
Wyvern is my hobby C++ game engine. Currently going through a rewrite, it will serve the basis for my bird flying game and future projects.
Wyvern uses the free and open-source build system xmake.
xmake installation guide
Run the generate-project-files.ps1 script to generate a Visual Studio 2026 solution.
The default name will be _Game.sln, which can be configured at the top of the xmake.lua file.
xmake f -p <platform> -m <mode>
<platform> currently only windows
<mode> Debug | Release | Package
xmake
The executable will be created inside game/, alongside dlls and the game data folder
TODO