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Wyvern

Copyright © 2023-2025 Argore

Wyvern is my hobby C++ game engine. Currently going through a rewrite, it will serve the basis for my bird flying game and future projects.

Building

Wyvern uses the free and open-source build system xmake.
xmake installation guide

Visual Studio Solution

Run the generate-project-files.ps1 script to generate a Visual Studio 2026 solution.
The default name will be _Game.sln, which can be configured at the top of the xmake.lua file.

Command Line

xmake f -p <platform> -m <mode>

<platform> currently only windows
<mode> Debug | Release | Package

xmake

The executable will be created inside game/, alongside dlls and the game data folder

Usage

TODO

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The Wyvern Game Engine

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