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TensorL_Object_Node.lua
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453 lines (227 loc) · 10 KB
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local AqwamTensorLibrary = {}
local function deepCopyTable(original, copies)
copies = copies or {}
local originalType = type(original)
local copy
if (originalType == 'table') then
if copies[original] then
copy = copies[original]
else
copy = {}
copies[original] = copy
for originalKey, originalValue in next, original, nil do
copy[deepCopyTable(originalKey, copies)] = deepCopyTable(originalValue, copies)
end
setmetatable(copy, deepCopyTable(getmetatable(original), copies))
end
else -- number, string, boolean, etc
copy = original
end
return copy
end
local function getDimensionSizeArrayRecursive(tensor, targetDimensionSizeArray)
if (type(tensor) ~= "table") then return end
table.insert(targetDimensionSizeArray, #tensor)
getDimensionSizeArrayRecursive(tensor[1], targetDimensionSizeArray)
end
local function getDimensionSizeArray(tensor)
local dimensionSizeArray = {}
getDimensionSizeArrayRecursive(tensor, dimensionSizeArray)
return dimensionSizeArray
end
local function applyFunctionUsingOneTensor(functionToApply, tensor, dimensionSizeArray) -- Dimension size array is put here because it is computationally expensive to use recurvsive just to get the dimension size.
local numberOfDimensions = #dimensionSizeArray
local resultTensor = {}
if (numberOfDimensions >= 2) then
local remainingDimensionSizeArray = removeFirstValueFromArray(dimensionSizeArray)
for i = 1, dimensionSizeArray[1], 1 do resultTensor[i] = applyFunctionUsingOneTensor(functionToApply, tensor[i], remainingDimensionSizeArray) end
elseif (numberOfDimensions == 1) then -- Much more efficient than applying recursion again to get the original value.
for i = 1, dimensionSizeArray[1], 1 do resultTensor[i] = functionToApply(tensor[i]) end
else -- Sometimes the original tensor can be a number, so we must do the operation directly.
resultTensor = functionToApply(tensor)
end
return resultTensor
end
local function applyFunctionUsingTwoTensors(functionToApply, tensor1, tensor2, dimensionSizeArray) -- Dimension size array is put here because it is computationally expensive to use recurvsive just to get the dimension size.
local numberOfDimensions = #dimensionSizeArray
local resultTensor = {}
if (numberOfDimensions >= 2) then
local remainingDimensionSizeArray = removeFirstValueFromArray(dimensionSizeArray)
for i = 1, dimensionSizeArray[1], 1 do resultTensor[i] = applyFunctionUsingTwoTensors(functionToApply, tensor1[i], tensor2[i], remainingDimensionSizeArray) end
elseif (numberOfDimensions == 1) then -- Much more efficient than applying recursion again to get the original value.
for i = 1, dimensionSizeArray[1], 1 do resultTensor[i] = functionToApply(tensor1[i], tensor2[i]) end
else -- Sometimes the original tensor can be a number, so we must do the operation directly.
resultTensor = functionToApply(tensor1, tensor2)
end
return resultTensor
end
local function applyFunctionWhenTheFirstValueIsAScalar(functionToApply, scalar, tensor, dimensionSizeArray) -- Dimension size array is put here because it is computationally expensive to use recurvsive just to get the dimension size.
local numberOfDimensions = #dimensionSizeArray
local resultTensor = {}
if (numberOfDimensions >= 2) then
local remainingDimensionSizeArray = removeFirstValueFromArray(dimensionSizeArray)
for i = 1, dimensionSizeArray[1], 1 do resultTensor[i] = applyFunctionWhenTheFirstValueIsAScalar(functionToApply, scalar, tensor[i], remainingDimensionSizeArray) end
elseif (numberOfDimensions == 1) then -- Much more efficient than applying recursion again to get the original value.
for i = 1, dimensionSizeArray[1], 1 do resultTensor[i] = functionToApply(scalar, tensor[i]) end
else -- Sometimes the original tensor can be a number, so we must do the operation directly.
resultTensor = functionToApply(scalar, tensor)
end
return resultTensor
end
local function applyFunctionWhenTheSecondValueIsAScalar(functionToApply, tensor, scalar, dimensionSizeArray) -- Dimension size array is put here because it is computationally expensive to use recurvsive just to get the dimension size.
local numberOfDimensions = #dimensionSizeArray
local resultTensor = {}
if (numberOfDimensions >= 2) then
local remainingDimensionSizeArray = removeFirstValueFromArray(dimensionSizeArray)
for i = 1, dimensionSizeArray[1], 1 do resultTensor[i] = applyFunctionWhenTheSecondValueIsAScalar(functionToApply, tensor[i], scalar, remainingDimensionSizeArray) end
elseif (numberOfDimensions == 1) then -- Much more efficient than applying recursion again to get the original value.
for i = 1, dimensionSizeArray[1], 1 do resultTensor[i] = functionToApply(tensor[i], scalar) end
else -- Sometimes the original tensor can be a number, so we must do the operation directly.
resultTensor = functionToApply(tensor, scalar)
end
return resultTensor
end
local function applyFunctionOnMultipleTensors(functionToApply, ...)
local tensorArray = {...}
local numberOfTensors = #tensorArray
local tensor = tensorArray[1]
if (numberOfTensors == 1) then
local dimensionSizeArray = getDimensionSizeArray(tensor)
if (type(tensor) == "table") then
return applyFunctionUsingOneTensor(functionToApply, tensor, dimensionSizeArray)
else
return functionToApply(tensor)
end
end
for i = 2, numberOfTensors, 1 do
local otherTensor = tensorArray[i]
local isFirstValueATensor = (type(tensor) == "table")
local isSecondValueATensor = (type(otherTensor) == "table")
if (isFirstValueATensor) and (isSecondValueATensor) then
tensor, otherTensor = broadcast(tensor, otherTensor, false)
local dimensionSizeArray = getDimensionSizeArray(tensor)
tensor = applyFunctionUsingTwoTensors(functionToApply, tensor, otherTensor, dimensionSizeArray)
elseif (not isFirstValueATensor) and (isSecondValueATensor) then
local dimensionSizeArray = getDimensionSizeArray(otherTensor)
tensor = applyFunctionWhenTheFirstValueIsAScalar(functionToApply, tensor, otherTensor, dimensionSizeArray)
elseif (isFirstValueATensor) and (not isSecondValueATensor) then
local dimensionSizeArray = getDimensionSizeArray(tensor)
tensor = applyFunctionWhenTheSecondValueIsAScalar(functionToApply, tensor, otherTensor, dimensionSizeArray)
else
tensor = functionToApply(tensor, otherTensor)
end
end
return tensor
end
function AqwamTensorLibrary.new(tensor)
local self = setmetatable({}, AqwamTensorLibrary)
local tensorToBeStored
if (type(tensor[1]) == "number") then
tensorToBeStored = tensor
else
tensorToBeStored = {}
for i, subTensor in ipairs(tensor) do tensorToBeStored[i] = AqwamTensorLibrary.new(subTensor) end
end
self.tensor = tensorToBeStored
return self
end
function AqwamTensorLibrary:__len()
return #self.tensor
end
function AqwamTensorLibrary:__index(index)
if (typeof(index) == "number") then
return rawget(self.tensor, index)
else
return rawget(AqwamTensorLibrary, index)
end
end
function AqwamTensorLibrary:__newindex(index, value)
rawset(self, index, value)
end
function AqwamTensorLibrary:getDimensionSizeArray()
return getDimensionSizeArray(self)
end
local function getNumberOfDimensions(tensor)
if (type(tensor) ~= "table") then return 0 end
return getNumberOfDimensions(tensor[1]) + 1
end
function AqwamTensorLibrary:getNumberOfDimensions()
return getNumberOfDimensions(self)
end
function AqwamTensorLibrary:copy()
return deepCopyTable(self)
end
function AqwamTensorLibrary:rawCopy()
return deepCopyTable(self.tensor)
end
function AqwamTensorLibrary:__add(other)
local resultTensor = applyFunctionOnMultipleTensors(function(a, b) return (a + b) end, self, other)
return AqwamTensorLibrary.new(resultTensor)
end
function AqwamTensorLibrary:add(...)
local functionToApply = function(a, b) return (a + b) end
local resultTensor
if (self.tensor) then
resultTensor = applyFunctionOnMultipleTensors(functionToApply, self, ...)
else
resultTensor = applyFunctionOnMultipleTensors(functionToApply, ...)
end
return resultTensor
end
function AqwamTensorLibrary:__sub(other)
local resultTensor = applyFunctionOnMultipleTensors(function(a, b) return (a - b) end, self, other)
return resultTensor
end
function AqwamTensorLibrary:subtract(...)
local functionToApply = function(a, b) return (a - b) end
local resultTensor
if (self.tensor) then
resultTensor = applyFunctionOnMultipleTensors(functionToApply, self, ...)
else
resultTensor = applyFunctionOnMultipleTensors(functionToApply, ...)
end
return resultTensor
end
function AqwamTensorLibrary:__mul(other)
local resultTensor = applyFunctionOnMultipleTensors(function(a, b) return (a * b) end, self, other)
return resultTensor
end
function AqwamTensorLibrary:multiply(...)
local functionToApply = function(a, b) return (a * b) end
local resultTensor
if (self.tensor) then
resultTensor = applyFunctionOnMultipleTensors(functionToApply, self, ...)
else
resultTensor = applyFunctionOnMultipleTensors(functionToApply, ...)
end
return resultTensor
end
function AqwamTensorLibrary:__div(other)
local resultTensor = applyFunctionOnMultipleTensors(function(a, b) return (a / b) end, self, other)
return resultTensor
end
function AqwamTensorLibrary:divide(...)
local functionToApply = function(a, b) return (a / b) end
local resultTensor
if (self.tensor) then
resultTensor = applyFunctionOnMultipleTensors(functionToApply, self, ...)
else
resultTensor = applyFunctionOnMultipleTensors(functionToApply, ...)
end
return resultTensor
end
function AqwamTensorLibrary:__unm()
local resultTensor = applyFunctionOnMultipleTensors(function(a) return (-a) end, self)
return AqwamTensorLibrary.new(resultTensor)
end
function AqwamTensorLibrary:unaryMinus(...)
local functionToApply = function(a) return (-a) end
local resultTensor
if (self.tensor) then
resultTensor = applyFunctionOnMultipleTensors(functionToApply, self, ...)
else
resultTensor = applyFunctionOnMultipleTensors(functionToApply, ...)
end
return resultTensor
end
return AqwamTensorLibrary