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premake5.lua
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83 lines (67 loc) · 1.78 KB
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include "conanbuildinfo.premake.lua"
workspace "UndertaleEngine"
conan_basic_setup()
architecture "x64"
startproject "Sandbox"
configurations
{
"Debug",
"Release"
}
project "utengine"
kind "StaticLib"
language "C++"
cppdialect "C++17"
staticruntime "on"
targetdir "build/bin/%{prj.name}-%{cfg.buildcfg}"
objdir "build/obj/%{prj.name}-%{cfg.buildcfg}"
linkoptions { conan_exelinkflags }
files
{
"includes/**.h",
"src/**.cpp"
}
includedirs
{
"includes"
}
filter "configurations:Debug"
defines "UT_DEBUG"
runtime "Debug"
symbols "on"
filter "configurations:Release"
defines "UT_RELEASE"
runtime "Release"
optimize "on"
project "Sandbox"
location "Sandbox"
kind "ConsoleApp"
language "C++"
cppdialect "C++17"
staticruntime "on"
targetdir "build/bin/%{prj.name}-%{cfg.buildcfg}"
objdir "build/obj/%{prj.name}-%{cfg.buildcfg}"
files
{
"%{prj.name}/includes/**.h",
"%{prj.name}/src/**.cpp"
}
includedirs
{
"%{prj.name}/includes",
"includes/"
}
links
{
"utengine"
}
filter "system:windows"
postbuildcommands { "{COPY} %{conan_rootpath_sfml}/bin/openal32.dll %{cfg.targetdir}" }
filter "configurations:Debug"
defines "UT_DEBUG"
runtime "Debug"
symbols "on"
filter "configurations:Release"
defines "UT_RELEASE"
runtime "Release"
optimize "on"