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Enums.hpp
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95 lines (83 loc) · 2.16 KB
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#pragma once
#include <ostream>
enum class GhostArray {
BLINKY = 0,
PINKY = 1,
CLYDE = 2,
INKY = 3,
ZLATKO = 4
};
enum class DirectionEnum {
NONE,
LEFT,
RIGHT,
UP,
DOWN
};
enum class GhostState {
BASE,
CHASE,
SCATTER,
FRIGHTENED,
DEAD
};
enum class PacmanState {
ALIVE,
FRIGHTENED,
DEAD
};
enum class TileType {
WALL,
LEGAL,
GHOST_START
};
enum class FoodType {
NONE,
BASIC,
BIG
};
inline std::ostream& operator<<(std::ostream& os, DirectionEnum dir) {
switch (dir) {
case DirectionEnum::NONE: return os << "NONE";
case DirectionEnum::LEFT: return os << "LEFT";
case DirectionEnum::RIGHT: return os << "RIGHT";
case DirectionEnum::UP: return os << "UP";
case DirectionEnum::DOWN: return os << "DOWN";
default: return os << "UNKNOWN";
}
}
inline std::ostream& operator<<(std::ostream& os, GhostState dir) {
switch (dir) {
case GhostState::BASE: return os << "BASE";
case GhostState::CHASE: return os << "CHASE";
case GhostState::SCATTER: return os << "SCATTER";
case GhostState::FRIGHTENED: return os << "FRIGHTENED";
case GhostState::DEAD: return os << "DEAD";
default: return os << "UNKNOWN";
}
}
inline std::ostream& operator<<(std::ostream& os, PacmanState dir) {
switch (dir) {
case PacmanState::ALIVE: return os << "ALIVE";
case PacmanState::FRIGHTENED: return os << "FRIGHTENED";
case PacmanState::DEAD: return os << "DEAD";
default: return os << "UNKNOWN";
}
}
inline bool isReverse(DirectionEnum dir1, DirectionEnum dir2) {
if (dir1 == DirectionEnum::LEFT && dir2 == DirectionEnum::RIGHT
|| dir1 == DirectionEnum::RIGHT && dir2 == DirectionEnum::LEFT
|| dir1 == DirectionEnum::UP && dir2 == DirectionEnum::DOWN
|| dir1 == DirectionEnum::DOWN && dir2 == DirectionEnum::UP) {
return true;
}
return false;
}
inline DirectionEnum getReverse(DirectionEnum dir) {
DirectionEnum ret = DirectionEnum::NONE;
if (dir == DirectionEnum::LEFT) ret = DirectionEnum::RIGHT;
else if (dir == DirectionEnum::RIGHT) ret = DirectionEnum::LEFT;
else if (dir == DirectionEnum::UP) ret = DirectionEnum::DOWN;
else if (dir == DirectionEnum::DOWN) ret = DirectionEnum::UP;
return ret;
}