I have noticed that prototype pain seems to calculate explosion damage weirdly. I was wondering if it would be at all possible to add a check that sees if the explosion actually dealt vanilla damage before executing the part of the code that deals the prototype pain damage. I feel like this would help make the mod more compatible with mods like palladium.
I have noticed that prototype pain seems to calculate explosion damage weirdly. I was wondering if it would be at all possible to add a check that sees if the explosion actually dealt vanilla damage before executing the part of the code that deals the prototype pain damage. I feel like this would help make the mod more compatible with mods like palladium.