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Add snes.smp.canonical support #30

@KungFuFurby

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@KungFuFurby

Until bass v11 (citing the history kit for me tracing this down), the program had C++-side code that supported the canonical SPC700 syntax. This was never ported over to the .arch format (which meant it was only available as raw C++ programming), and thus has been cut from the assembler since v11.

I'm interested in this mainly for stylistic reasons, as surprisingly I found that this reminded me of the Z80's native syntax once I went to analyze some of the Z80's assembly.

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